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Turrets play double sounds for clients.
Note: Some new or rectly changed text will only appear in English which will be updated in future releases.
Mining helmet light) Fixed: en office xp pro iso NRE/Argument exception on opening character screen Fixed: Several missing localization entries Fixed: Metral Truss Ramp Id #1914 makes walls transparent Fixed: Assembly screen is broken Fixed: Duping method using scrapping amounts stacksize.
Added: Facial piercings item found in loot and on traders.
Torches degrade now when used as a weapon Changed removed recipe to make the item coal torch.Fixed: Some buffs like Infection1 are not curable the GUI buff goes away but not the character screen.Rwgmixer is saved to the games save dir: This ensures the same terrain generation and biome generation and prefab regardless of edits to the main file.Fixed: Explosion damage given to entities: in code the wrong xml tag DamageEntities was taken.Several clothing pieces are missing their texture on Linux/Mac pro 2014 3dm crack (Sheen) Pickup of stone shovel Pistol cannot be picked up after being dropped Wrongfully closed/opened traders Player interactions not alerting zombies MP, SP,Dedi Dupe items using full backpack and lootcontainer Zombie pathing not working right with.Fixed: Flipped vision when AA is on/off or crouching with Night Vision goggles on Fixed: Material memory leak when setting object light levels Fixed: Zombies dont play their proper stun animation.Added: Steam profile background support and content Added: Steam emoticon support and content Added: Logging of lost package count on unet Added RSS output to the Time: log entries on Win/Linux Added: Wrote selected language to log Added harvest event to wood spikes Changes Improved.

Fixed: Zombies randomly attack the air.
Fixed: Fix problem that zombies hit you from 20 meters away on dedis Fixed: female shaggy hair 02 slot Fixed: Removed references to non-existing damage types Fixed: Texture xvid v.6.71c decoder player references to non-existing materials Fixed: Stacknumber property does not work for blocks.
Changed: Adjusted a few heights of characters.
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Force quiting the game when in respawn stage results in loss of crosshair etc.
Repairable weapons or tool do not.